Volume - 7 | Issue - 3 | september 2025
Published
01 August, 2025
In either situation, underwater vision is affected by low light, diffraction, and color aberrations that lead to image distortion. To prevent this, we implemented a Texture Distribution Mapping Approach for undersea image improvement using MATLAB. Under this framework, we will enhance texture distribution, contrast, and visibility in general by controlling the most relevant properties of texture in the underwater environment. The TDM process is incremental: it involves pre-processing to eliminate noise and color distortion, followed by enhancement using another method for texture improvement. By enhancing texture mapping onto the image, we achieve a balance of visibility in high-texture regions, resulting in low-texture regions and better clarity and coloring. The method was compared against real underwater image data sets and tested for performance using quality measures like UCIQE (Underwater Color Image Quality Evaluation) and UIQM (Underwater Image Quality Measure). Experimental results and MATLAB implementation of the proposed algorithm exhibited stunning improvements in image quality and luminosity enhancements in texture compared to baseline methods, especially in challenging water conditions.
KeywordsUCIQE UIQM TDM MSE PSNR