3D Image Processing using Machine Learning based Input Processing for Man-Machine Interaction
PDF
PDF

How to Cite

Sungheetha, Akey, and Rajesh Sharma R. 2021. “3D Image Processing Using Machine Learning Based Input Processing for Man-Machine Interaction”. Journal of Innovative Image Processing 3 (1): 1-6. https://doi.org/10.36548/jiip.2021.1.001.

Keywords

  • Space projection
  • digital visualization
  • human-robot interaction
  • dimension modeling
  • 3D images

Abstract

In various real time applications, several assisted services are provided by the human-robot interaction (HRI). The concept of convergence of a three-dimensional (3D) image into a plane-based projection is used for object identification via digital visualization in robotic systems. Recognition errors occur as the projections in various planes are misidentified during the convergence process. These misidentifications in recognition of objects can be reduced by input processing scheme dependent on the projection technique. The conjoining indices are identified by projecting the input image in all possible dimensions and visualizing it. Machine learning algorithm is used for improving the processing speed and accuracy of recognition. Labeled analysis is used for segregation of the intersection without conjoined indices. Errors are prevented by identifying the non-correlating indices in the projections of possible dimension. The inputs are correlated with related inputs that are stored with labels thereby preventing matching of the indices and deviations in the planes. Error, complexity, time and recognition ratio metrics are verified for the proposed model.

References

Luo, R. C., & Wu, X. (2014, March). Real-time gender recognition based on 3d human body shape for human-robot interaction. In Proceedings of the 2014 ACM/IEEE international conference on Human-robot interaction (pp. 236-237).

Waldherr, S., Romero, R., & Thrun, S. (2000). A gesture based interface for human-robot interaction. Autonomous Robots, 9(2), 151-173.

Liu, Z., Wu, M., Cao, W., Chen, L., Xu, J., Zhang, R., ... & Mao, J. (2017). A facial expression emotion recognition based human-robot interaction system.

Li, X. (2020). Human–robot interaction based on gesture and movement recognition. Signal Processing: Image Communication, 81, 115686.

Mazhar, O., Ramdani, S., Navarro, B., Passama, R., & Cherubini, A. (2018, October). Towards real-time physical human-robot interaction using skeleton information and hand gestures. In 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (pp. 1-6). IEEE.

Li, J., Mi, Y., Li, G., & Ju, Z. (2019). Cnn-based facial expression recognition from annotated rgb-d images for human–robot interaction. International Journal of Humanoid Robotics, 16(04), 1941002.

Filippini, C., Perpetuini, D., Cardone, D., Chiarelli, A. M., & Merla, A. (2020). Thermal infrared imaging-based affective computing and its application to facilitate human robot interaction: a review. Applied Sciences, 10(8), 2924.

Chen, L., Zhou, M., Su, W., Wu, M., She, J., & Hirota, K. (2018). Softmax regression based deep sparse autoencoder network for facial emotion recognition in human-robot interaction. Information Sciences, 428, 49-61.

Du, G., Chen, M., Liu, C., Zhang, B., & Zhang, P. (2018). Online robot teaching with natural human–robot interaction. IEEE Transactions on Industrial Electronics, 65(12), 9571-9581.

Deng, J., Pang, G., Zhang, Z., Pang, Z., Yang, H., & Yang, G. (2019). cGAN based facial expression recognition for human-robot interaction. IEEE Access, 7, 9848-9859.

Fang, B., Sun, F., Liu, H., & Liu, C. (2018). 3D human gesture capturing and recognition by the IMMU-based data glove. Neurocomputing, 277, 198-207.

Shridhar, M., & Hsu, D. (2018). Interactive visual grounding of referring expressions for human-robot interaction. arXiv preprint arXiv:1806.03831.

Shakya, S. (2019). Virtual restoration of damaged archeological artifacts obtained from expeditions using 3D visualization. Journal of Innovative Image Processing (JIIP), 1(02), 102-110.

Dhaya, R. (2020). Improved Image Processing Techniques for User Immersion Problem Alleviation in Virtual Reality Environments. Journal of Innovative Image Processing (JIIP), 2(02), 77-84.

Ranganathan, G. (2020). Real Life Human Movement Realization in Multimodal Group Communication Using Depth Map Information and Machine Learning. Journal of Innovative Image Processing (JIIP), 2(02), 93-101.